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Gamebanana half life source
Gamebanana half life source




gamebanana half life source

I have finished the game yesterday, and trully, I haven't reached any place or skiped any place at all.Īnd yeah, of course the Gordon's size is a little more bigger, but that is normal with the source engine. even I could say that this issue could be very interesting for the speedruners in the future.

gamebanana half life source

And on the other hand, if people can skip some parts, is just because they want run. In fact, if you want change it you will need only switch off the Source engine. Is just the source, so all aspects are just determinated by the Source phisics.Is stupid try to change it. This is not a bug from my point of view, and I don't feel any kind of disturbing feelings when I make small movements, all is exactly the same. The jumping is afected by the inertia and the heigh have changed, is true, but in a good way. However, the movements are just more soft, and there is the new inertia, but all these are not a bug, is just the source phisics. If you wish to report bugs, go to our GitHub: Ībout the speed not at all, in other case the walking velocity is too slow, but I am totally happy with it cause it match with the HL 2 velocity without suit. Gordon's size might be too big aswell, but yeah, these will be looked into. If memory serves me right, Gordon's speed is a bit too fast in Source compared to the Original, and I know the jumping height in HL1S Steampipe is wrong, since you can skip parts of the level. I know all the differences, in the story mode.īut now, I could say since the begeanning, the first mistake to fix could be add the Gordon's letter to the Half-Life: Source file in all the available languages.Īctually, Valve will never touch this game again, they neglected it for 10+ years, there's even stolen work in here (they took the HD pack from GameBanana, which came with custom textures), But if the user files a DMCA, chances are that Valve would just remove HL1S and HLDMS from the market completely, so they can get away with not fixing this game. I have played Half-Life since I was 14 and now I have 29. In any case today I will note all the bugs, are you interested in know my point of view about what things should be fixed? I don't know how to code or other things, but I could try to help in this way. In fact he listed all the bugs and he added this speed like one of them, and this sucks under my point of view. For example, I have saw a guy that thinks the Gordon's movement speed is too high and I am not agree with this at all. otherway VALVe will have more reasons to don't do nothing, and the most important thing, I think this proyect could make excesive changes. PC gaming is all about messing about with mods and options to get everything the way you personally want it, and this certainly is a thing people want.Originally posted by Pinhead:Mmmm can I know what do you mean with fix? And I am not sure about the point of view of this proyect, I think VALVe should do this, not the community. But people who can't afford VR or find it makes them sick can use stuff like this to play the new Half-Life with and that's OK. Is it going to be the best way to play Alyx? No, it's a game designed for VR, of course that's the best way to experience it, what a silly question.

gamebanana half life source

Jeremy Lorelli on GitHub provided the Vscripts (opens in new tab), and when you add those things together what you get is a version of Half-Life: Alyx with first-person arms holding guns that you can shoot with your mouse. The Half-Life 2: MMod Team (opens in new tab) came up with a bunch of weapon sounds and animations, Jun Choi over on ArtStation (opens in new tab) modeled the weapons themselves, and then Shadow_Run on GameBanana (opens in new tab) combined those animations with those weapon models. But guess what? People have been using it to play Half-Life: Alyx, including YouTuber Goutrial (opens in new tab), who combined it with several other mods for what seems like the ultimate non-VR Alyx experience.






Gamebanana half life source